The Assassin is a Shadow Striker, and the striker's extra damage comes from his class feature, Assassin’s Shroud, an at-will power, that lets the Assassin, as a free action, study his foe in a close burst 10 and attack them with his shroud. Now, if the target already has a shroud on it, the assassin can add an another shroud to it, to a maximum of 4. When the Assassin attacks that target, he can expend all of his shrouds on it or none at all. Moreover, if the Assassin opts to use the shroud, then he will deal 1d6 damage per shroud it placed on the target if the attack hits, and 1d6 per shroud with the subtraction of one shroud if he misses. Therefore, the Assassin can stalk around attacking other foes while building a shroud up on one enemy, and can keep building up to do the maximum of 4 d6 damage. However, if the Assassin uses his shroud on another target or the target marked with shroud dies before the Assassin gets to use them, all other shrouds disappear. Assassin’s Shroud is not a “mark” and does not effect any mark that may be in place on the target.
Here is the list of at-will (Assassin) powers that Kit has:
Assassin of Impiltur, Part 2 will have the list of encounter and daily (Assassin) powers that Kit has.
Of course, the full Assassin player character write-up will be released in next month's DDI Character Builder update at D&D Insider.
But this post is for those of us without patience.
Until next time, have fun and keep the dice rolling!